Because i'm not usually much of an animator i thought that maybe it might be good to have a go at animating the hammer. As i made the rig i understood the controls and was all to having it moving no problem.
To get the desired effect it was important to have a quick strike, then a slow retraction of the hammer.
The hammer was to come from the back of the machine so i had to arc the arm in a way that would give us the look we wanted.
As it was important to give the hammer weight, i had to make sure that there was a slight movement after the initial impact, so to show the force of the smash.
Considering im not usually an animator really im pleased with the outcome. The rest of the group were also happy and it therefore made it into the final piece.
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